Stephanie Bendixsen, also known by her gamertag ‘Hex’, is an Australian television presenter and video game content creator – who got her start writing and presenting for ABC TV’s Good Game and its companion show for younger gamers, Good Game: Spawn Point. With Stephanie as co-host, Good Game grew larger and more influential every year – expanding its presence within the gaming community to public events and live stage shows with Good Game: Live.
Steph is an experienced speaker at events and loves to discuss everything from the evolution of video game narrative to the necessity for strong, compelling female representation in games.
Being a public profile has allowed Stephanie a platform through which she can act as a strong and confident voice for women in the gaming and tech community. Through keynote speaking or panel, Stephanie speaks on a range of topics including; Women in Games, Tech and STEM, mental health in the gaming industry, gaming and life balance, online safety and behaviour and personal experiences being a female face of a male dominated industry
Previous TV credits include Foxtel’s Thrones 360, National Geographic’s Only in Australia and Network Ten’s ’Ultimate Classroom’. Bendixsen also hosts a variety of Red Bull Productions which included 'Red Bull Wrap Up' - a video game quiz show and Red Bull Billy Cart. In addition to her on-screen work, Bendixsen released her first book for readers aged 8+ with Scholastic Australia. Today, along with content creation and video game event coverage, Stephanie is presenting on Back Pocket - a video game variety show with a dedicated community of passionate gamers. She accepts the term ‘geek’ as a compliment!
A public profile has provided Bendixsen with a platform through which she can act as a strong and confident voice for women in the gaming and tech community. She has spoken on a number of panels at various gaming events, discussing everything from opportunities for women in the industry – to the necessity of having strong, compelling female characters in games. She has also participated in writer’s festivals across the country with video game story writers and developers to discuss the process of building a narrative in games.